Or how about extracting the 3D instead?

Someone put the following comment on a blog post about second life as an OS:

We can export builds from SecondLife and put them into other game engines or work with them in 3DSMax or your program of choice.

We make a LiveCD called D-GiG that you can run that lets you deploy quickly your own simulator and configure it from your web browser that uses Linux.

It’s all free, open source.

DGiG LiveCD OpenSim based simulator:
http://wiki.magrathean.ca/index.php?title=DGiG

Videos of sim exporting:
http://www.youtube.com/watch?v=h7Vz0fzWj2o
http://www.youtube.com/watch?v=wRMDhY_bFDU

Another way of working around the bandwidth, internet connection issue?

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